|  Download Socket
 Async, streaming plaintext TCP/IP and secure TLS socket server and client
connections for ReactPHP. The socket library provides re-usable interfaces for a socket-layer
server and client based on the EventLoopandStreamcomponents.
Its server component allows you to build networking servers that accept incoming
connections from networking clients (such as an HTTP server).
Its client component allows you to build networking clients that establish
outgoing connections to networking servers (such as an HTTP or database client).
This library provides async, streaming means for all of this, so you can
handle multiple concurrent connections without blocking. Table of Contents Quickstart exampleHere is a server that closes the connection if you send it anything: $loop = React\EventLoop\Factory::create();
$socket = new React\Socket\Server('127.0.0.1:8080', $loop);
$socket->on('connection', function (React\Socket\ConnectionInterface $connection) {
    $connection->write("Hello " . $connection->getRemoteAddress() . "!\n");
    $connection->write("Welcome to this amazing server!\n");
    $connection->write("Here's a tip: don't say anything.\n");
    $connection->on('data', function ($data) use ($connection) {
        $connection->close();
    });
});
$loop->run();
 See also the examples. Here's a client that outputs the output of said server and then attempts to
send it a string: $loop = React\EventLoop\Factory::create();
$connector = new React\Socket\Connector($loop);
$connector->connect('127.0.0.1:8080')->then(function (React\Socket\ConnectionInterface $connection) use ($loop) {
    $connection->pipe(new React\Stream\WritableResourceStream(STDOUT, $loop));
    $connection->write("Hello World!\n");
});
$loop->run();
 Connection usageConnectionInterfaceThe ConnectionInterfaceis used to represent any incoming and outgoing
connection, such as a normal TCP/IP connection. An incoming or outgoing connection is a duplex stream (both readable and
writable) that implements React's
DuplexStreamInterface.
It contains additional properties for the local and remote address (client IP)
where this connection has been established to/from. Most commonly, instances implementing this ConnectionInterfaceare emitted
by all classes implementing theServerInterfaceand
used by all classes implementing theConnectorInterface. Because the ConnectionInterfaceimplements the underlyingDuplexStreamInterfaceyou can use any of its events and methods as usual: $connection->on('data', function ($chunk) {
    echo $chunk;
});
$connection->on('end', function () {
    echo 'ended';
});
$connection->on('error', function (Exception $e) {
    echo 'error: ' . $e->getMessage();
});
$connection->on('close', function () {
    echo 'closed';
});
$connection->write($data);
$connection->end($data = null);
$connection->close();
// ?
 For more details, see the
DuplexStreamInterface. getRemoteAddress()The getRemoteAddress(): ?stringmethod returns the full remote address
(URI) where this connection has been established with. $address = $connection->getRemoteAddress();
echo 'Connection with ' . $address . PHP_EOL;
 If the remote address can not be determined or is unknown at this time (such as
after the connection has been closed), it MAY return a NULLvalue instead. Otherwise, it will return the full address (URI) as a string value, such
as tcp://127.0.0.1:8080,tcp://[::1]:80,tls://127.0.0.1:443,unix://example.sockorunix:///path/to/example.sock.
Note that individual URI components are application specific and depend
on the underlying transport protocol. If this is a TCP/IP based connection and you only want the remote IP, you may
use something like this: $address = $connection->getRemoteAddress();
$ip = trim(parse_url($address, PHP_URL_HOST), '[]');
echo 'Connection with ' . $ip . PHP_EOL;
 getLocalAddress()The getLocalAddress(): ?stringmethod returns the full local address
(URI) where this connection has been established with. $address = $connection->getLocalAddress();
echo 'Connection with ' . $address . PHP_EOL;
 If the local address can not be determined or is unknown at this time (such as
after the connection has been closed), it MAY return a NULLvalue instead. Otherwise, it will return the full address (URI) as a string value, such
as tcp://127.0.0.1:8080,tcp://[::1]:80,tls://127.0.0.1:443,unix://example.sockorunix:///path/to/example.sock.
Note that individual URI components are application specific and depend
on the underlying transport protocol. This method complements the getRemoteAddress()method,
so they should not be confused. If your TcpServerinstance is listening on multiple interfaces (e.g. using
the address0.0.0.0), you can use this method to find out which interface
actually accepted this connection (such as a public or local interface). If your system has multiple interfaces (e.g. a WAN and a LAN interface),
you can use this method to find out which interface was actually
used for this connection. Server usageServerInterfaceThe ServerInterfaceis responsible for providing an interface for accepting
incoming streaming connections, such as a normal TCP/IP connection. Most higher-level components (such as a HTTP server) accept an instance
implementing this interface to accept incoming streaming connections.
This is usually done via dependency injection, so it's fairly simple to actually
swap this implementation against any other implementation of this interface.
This means that you SHOULD typehint against this interface instead of a concrete
implementation of this interface. Besides defining a few methods, this interface also implements the
EventEmitterInterfacewhich allows you to react to certain events. connection eventThe connectionevent will be emitted whenever a new connection has been
established, i.e. a new client connects to this server socket: $server->on('connection', function (React\Socket\ConnectionInterface $connection) {
    echo 'new connection' . PHP_EOL;
});
 See also the ConnectionInterfacefor more details
about handling the incoming connection. error eventThe errorevent will be emitted whenever there's an error accepting a new
connection from a client. $server->on('error', function (Exception $e) {
    echo 'error: ' . $e->getMessage() . PHP_EOL;
});
 Note that this is not a fatal error event, i.e. the server keeps listening for
new connections even after this event. getAddress()The getAddress(): ?stringmethod can be used to
return the full address (URI) this server is currently listening on. $address = $server->getAddress();
echo 'Server listening on ' . $address . PHP_EOL;
 If the address can not be determined or is unknown at this time (such as
after the socket has been closed), it MAY return a NULLvalue instead. Otherwise, it will return the full address (URI) as a string value, such
as tcp://127.0.0.1:8080,tcp://[::1]:80,tls://127.0.0.1:443unix://example.sockorunix:///path/to/example.sock.
Note that individual URI components are application specific and depend
on the underlying transport protocol. If this is a TCP/IP based server and you only want the local port, you may
use something like this: $address = $server->getAddress();
$port = parse_url($address, PHP_URL_PORT);
echo 'Server listening on port ' . $port . PHP_EOL;
 pause()The pause(): voidmethod can be used to
pause accepting new incoming connections. Removes the socket resource from the EventLoop and thus stop accepting
new connections. Note that the listening socket stays active and is not
closed. This means that new incoming connections will stay pending in the
operating system backlog until its configurable backlog is filled.
Once the backlog is filled, the operating system may reject further
incoming connections until the backlog is drained again by resuming
to accept new connections. Once the server is paused, no futher connectionevents SHOULD
be emitted. $server->pause();
$server->on('connection', assertShouldNeverCalled());
 This method is advisory-only, though generally not recommended, the
server MAY continue emitting connectionevents. Unless otherwise noted, a successfully opened server SHOULD NOT start
in paused state. You can continue processing events by calling resume()again. Note that both methods can be called any number of times, in particular
calling pause()more than once SHOULD NOT have any effect.
Similarly, calling this afterclose()is a NO-OP. resume()The resume(): voidmethod can be used to
resume accepting new incoming connections. Re-attach the socket resource to the EventLoop after a previous pause(). $server->pause();
$loop->addTimer(1.0, function () use ($server) {
    $server->resume();
});
 Note that both methods can be called any number of times, in particular
calling resume()without a priorpause()SHOULD NOT have any effect.
Similarly, calling this afterclose()is a NO-OP. close()The close(): voidmethod can be used to
shut down this listening socket. This will stop listening for new incoming connections on this socket. echo 'Shutting down server socket' . PHP_EOL;
$server->close();
 Calling this method more than once on the same instance is a NO-OP. ServerThe Serverclass is the main class in this package that implements theServerInterfaceand allows you to accept incoming
streaming connections, such as plaintext TCP/IP or secure TLS connection streams.
Connections can also be accepted on Unix domain sockets. $server = new React\Socket\Server(8080, $loop);
 As above, the $uriparameter can consist of only a port, in which case the
server will default to listening on the localhost address127.0.0.1,
which means it will not be reachable from outside of this system. In order to use a random port assignment, you can use the port 0: $server = new React\Socket\Server(0, $loop);
$address = $server->getAddress();
 In order to change the host the socket is listening on, you can provide an IP
address through the first parameter provided to the constructor, optionally
preceded by the tcp://scheme: $server = new React\Socket\Server('192.168.0.1:8080', $loop);
 If you want to listen on an IPv6 address, you MUST enclose the host in square
brackets: $server = new React\Socket\Server('[::1]:8080', $loop);
 To listen on a Unix domain socket (UDS) path, you MUST prefix the URI with the
unix://scheme: $server = new React\Socket\Server('unix:///tmp/server.sock', $loop);
 If the given URI is invalid, does not contain a port, any other scheme or if it
contains a hostname, it will throw an InvalidArgumentException: // throws InvalidArgumentException due to missing port
$server = new React\Socket\Server('127.0.0.1', $loop);
 If the given URI appears to be valid, but listening on it fails (such as if port
is already in use or port below 1024 may require root access etc.), it will
throw a RuntimeException: $first = new React\Socket\Server(8080, $loop);
// throws RuntimeException because port is already in use
$second = new React\Socket\Server(8080, $loop);
 > Note that these error conditions may vary depending on your system and/or
  configuration.
  See the exception message and code for more details about the actual error
  condition. Optionally, you can specify TCP socket context options
for the underlying stream socket resource like this: $server = new React\Socket\Server('[::1]:8080', $loop, array(
    'tcp' => array(
        'backlog' => 200,
        'so_reuseport' => true,
        'ipv6_v6only' => true
    )
));
 > Note that available socket context options,
  their defaults and effects of changing these may vary depending on your system
  and/or PHP version.
  Passing unknown context options has no effect.
  The backlogcontext option defaults to511unless given explicitly.
  For BC reasons, you can also pass the TCP socket context options as a simple
  array without wrapping this in another array under thetcpkey. You can start a secure TLS (formerly known as SSL) server by simply prepending
the tls://URI scheme.
Internally, it will wait for plaintext TCP/IP connections and then performs a
TLS handshake for each connection.
It thus requires valid TLS context options,
which in its most basic form may look something like this if you're using a
PEM encoded certificate file: $server = new React\Socket\Server('tls://127.0.0.1:8080', $loop, array(
    'tls' => array(
        'local_cert' => 'server.pem'
    )
));
 > Note that the certificate file will not be loaded on instantiation but when an
  incoming connection initializes its TLS context.
  This implies that any invalid certificate file paths or contents will only cause
  an errorevent at a later time. If your private key is encrypted with a passphrase, you have to specify it
like this: $server = new React\Socket\Server('tls://127.0.0.1:8000', $loop, array(
    'tls' => array(
        'local_cert' => 'server.pem',
        'passphrase' => 'secret'
    )
));
 By default, this server supports TLSv1.0+ and excludes support for legacy
SSLv2/SSLv3. As of PHP 5.6+ you can also explicitly choose the TLS version you
want to negotiate with the remote side: $server = new React\Socket\Server('tls://127.0.0.1:8000', $loop, array(
    'tls' => array(
        'local_cert' => 'server.pem',
        'crypto_method' => STREAM_CRYPTO_METHOD_TLSv1_2_SERVER
    )
));
 > Note that available TLS context options,
  their defaults and effects of changing these may vary depending on your system
  and/or PHP version.
  The outer context array allows you to also use tcp(and possibly more)
  context options at the same time.
  Passing unknown context options has no effect.
  If you do not use thetls://scheme, then passingtlscontext options
  has no effect. Whenever a client connects, it will emit a connectionevent with a connection
instance implementingConnectionInterface: $server->on('connection', function (React\Socket\ConnectionInterface $connection) {
    echo 'Plaintext connection from ' . $connection->getRemoteAddress() . PHP_EOL;
    
    $connection->write('hello there!' . PHP_EOL);
    ?
});
 See also the ServerInterfacefor more details. > Note that the Serverclass is a concrete implementation for TCP/IP sockets.
  If you want to typehint in your higher-level protocol implementation, you SHOULD
  use the genericServerInterfaceinstead. Advanced server usageTcpServerThe TcpServerclass implements theServerInterfaceand
is responsible for accepting plaintext TCP/IP connections. $server = new React\Socket\TcpServer(8080, $loop);
 As above, the $uriparameter can consist of only a port, in which case the
server will default to listening on the localhost address127.0.0.1,
which means it will not be reachable from outside of this system. In order to use a random port assignment, you can use the port 0: $server = new React\Socket\TcpServer(0, $loop);
$address = $server->getAddress();
 In order to change the host the socket is listening on, you can provide an IP
address through the first parameter provided to the constructor, optionally
preceded by the tcp://scheme: $server = new React\Socket\TcpServer('192.168.0.1:8080', $loop);
 If you want to listen on an IPv6 address, you MUST enclose the host in square
brackets: $server = new React\Socket\TcpServer('[::1]:8080', $loop);
 If the given URI is invalid, does not contain a port, any other scheme or if it
contains a hostname, it will throw an InvalidArgumentException: // throws InvalidArgumentException due to missing port
$server = new React\Socket\TcpServer('127.0.0.1', $loop);
 If the given URI appears to be valid, but listening on it fails (such as if port
is already in use or port below 1024 may require root access etc.), it will
throw a RuntimeException: $first = new React\Socket\TcpServer(8080, $loop);
// throws RuntimeException because port is already in use
$second = new React\Socket\TcpServer(8080, $loop);
 > Note that these error conditions may vary depending on your system and/or
configuration.
See the exception message and code for more details about the actual error
condition. Optionally, you can specify socket context options
for the underlying stream socket resource like this: $server = new React\Socket\TcpServer('[::1]:8080', $loop, array(
    'backlog' => 200,
    'so_reuseport' => true,
    'ipv6_v6only' => true
));
 > Note that available socket context options,
their defaults and effects of changing these may vary depending on your system
and/or PHP version.
Passing unknown context options has no effect.
The backlogcontext option defaults to511unless given explicitly. Whenever a client connects, it will emit a connectionevent with a connection
instance implementingConnectionInterface: $server->on('connection', function (React\Socket\ConnectionInterface $connection) {
    echo 'Plaintext connection from ' . $connection->getRemoteAddress() . PHP_EOL;
    
    $connection->write('hello there!' . PHP_EOL);
    ?
});
 See also the ServerInterfacefor more details. SecureServerThe SecureServerclass implements theServerInterfaceand is responsible for providing a secure TLS (formerly known as SSL) server. It does so by wrapping a TcpServerinstance which waits for plaintext
TCP/IP connections and then performs a TLS handshake for each connection.
It thus requires valid TLS context options,
which in its most basic form may look something like this if you're using a
PEM encoded certificate file: $server = new React\Socket\TcpServer(8000, $loop);
$server = new React\Socket\SecureServer($server, $loop, array(
    'local_cert' => 'server.pem'
));
 > Note that the certificate file will not be loaded on instantiation but when an
incoming connection initializes its TLS context.
This implies that any invalid certificate file paths or contents will only cause
an errorevent at a later time. If your private key is encrypted with a passphrase, you have to specify it
like this: $server = new React\Socket\TcpServer(8000, $loop);
$server = new React\Socket\SecureServer($server, $loop, array(
    'local_cert' => 'server.pem',
    'passphrase' => 'secret'
));
 By default, this server supports TLSv1.0+ and excludes support for legacy
SSLv2/SSLv3. As of PHP 5.6+ you can also explicitly choose the TLS version you
want to negotiate with the remote side: $server = new React\Socket\TcpServer(8000, $loop);
$server = new React\Socket\SecureServer($server, $loop, array(
    'local_cert' => 'server.pem',
    'crypto_method' => STREAM_CRYPTO_METHOD_TLSv1_2_SERVER
));
 > Note that available TLS context options,
their defaults and effects of changing these may vary depending on your system
and/or PHP version.
Passing unknown context options has no effect. Whenever a client completes the TLS handshake, it will emit a connectionevent
with a connection instance implementingConnectionInterface: $server->on('connection', function (React\Socket\ConnectionInterface $connection) {
    echo 'Secure connection from' . $connection->getRemoteAddress() . PHP_EOL;
    
    $connection->write('hello there!' . PHP_EOL);
    ?
});
 Whenever a client fails to perform a successful TLS handshake, it will emit an
errorevent and then close the underlying TCP/IP connection: $server->on('error', function (Exception $e) {
    echo 'Error' . $e->getMessage() . PHP_EOL;
});
 See also the ServerInterfacefor more details. Note that the SecureServerclass is a concrete implementation for TLS sockets.
If you want to typehint in your higher-level protocol implementation, you SHOULD
use the genericServerInterfaceinstead. > Advanced usage: Despite allowing any ServerInterfaceas first parameter,
you SHOULD pass aTcpServerinstance as first parameter, unless you
know what you're doing.
Internally, theSecureServerhas to set the required TLS context options on
the underlying stream resources.
These resources are not exposed through any of the interfaces defined in this
package, but only through the internalConnectionclass.
TheTcpServerclass is guaranteed to emit connections that implement
theConnectionInterfaceand uses the internalConnectionclass in order to
expose these underlying resources.
If you use a customServerInterfaceand itsconnectionevent does not
meet this requirement, theSecureServerwill emit anerrorevent and
then close the underlying connection. UnixServerThe UnixServerclass implements theServerInterfaceand
is responsible for accepting connections on Unix domain sockets (UDS). $server = new React\Socket\UnixServer('/tmp/server.sock', $loop);
 As above, the $uriparameter can consist of only a socket path or socket path
prefixed by theunix://scheme. If the given URI appears to be valid, but listening on it fails (such as if the
socket is already in use or the file not accessible etc.), it will throw a
RuntimeException: $first = new React\Socket\UnixServer('/tmp/same.sock', $loop);
// throws RuntimeException because socket is already in use
$second = new React\Socket\UnixServer('/tmp/same.sock', $loop);
 > Note that these error conditions may vary depending on your system and/or
  configuration.
  In particular, Zend PHP does only report "Unknown error" when the UDS path
  already exists and can not be bound. You may want to check is_file()on the
  given UDS path to report a more user-friendly error message in this case.
  See the exception message and code for more details about the actual error
  condition. Whenever a client connects, it will emit a connectionevent with a connection
instance implementingConnectionInterface: $server->on('connection', function (React\Socket\ConnectionInterface $connection) {
    echo 'New connection' . PHP_EOL;
    $connection->write('hello there!' . PHP_EOL);
    ?
});
 See also the ServerInterfacefor more details. LimitingServerThe LimitingServerdecorator wraps a givenServerInterfaceand is responsible
for limiting and keeping track of open connections to this server instance. Whenever the underlying server emits a connectionevent, it will check its
limits and then either
 - keep track of this connection by adding it to the list of
   open connections and then forward theconnectionevent
 - or reject (close) the connection when its limits are exceeded and will
   forward anerrorevent instead. Whenever a connection closes, it will remove this connection from the list of
open connections. $server = new React\Socket\LimitingServer($server, 100);
$server->on('connection', function (React\Socket\ConnectionInterface $connection) {
    $connection->write('hello there!' . PHP_EOL);
    ?
});
 See also the second example for more details. You have to pass a maximum number of open connections to ensure
the server will automatically reject (close) connections once this limit
is exceeded. In this case, it will emit an errorevent to inform about
this and noconnectionevent will be emitted. $server = new React\Socket\LimitingServer($server, 100);
$server->on('connection', function (React\Socket\ConnectionInterface $connection) {
    $connection->write('hello there!' . PHP_EOL);
    ?
});
 You MAY pass a nulllimit in order to put no limit on the number of
open connections and keep accepting new connection until you run out of
operating system resources (such as open file handles). This may be
useful if you do not want to take care of applying a limit but still want
to use thegetConnections()method. You can optionally configure the server to pause accepting new
connections once the connection limit is reached. In this case, it will
pause the underlying server and no longer process any new connections at
all, thus also no longer closing any excessive connections.
The underlying operating system is responsible for keeping a backlog of
pending connections until its limit is reached, at which point it will
start rejecting further connections.
Once the server is below the connection limit, it will continue consuming
connections from the backlog and will process any outstanding data on
each connection.
This mode may be useful for some protocols that are designed to wait for
a response message (such as HTTP), but may be less useful for other
protocols that demand immediate responses (such as a "welcome" message in
an interactive chat). $server = new React\Socket\LimitingServer($server, 100, true);
$server->on('connection', function (React\Socket\ConnectionInterface $connection) {
    $connection->write('hello there!' . PHP_EOL);
    ?
});
 getConnections()The getConnections(): ConnectionInterface[]method can be used to
return an array with all currently active connections. foreach ($server->getConnection() as $connection) {
    $connection->write('Hi!');
}
 Client usageConnectorInterfaceThe ConnectorInterfaceis responsible for providing an interface for
establishing streaming connections, such as a normal TCP/IP connection. This is the main interface defined in this package and it is used throughout
React's vast ecosystem. Most higher-level components (such as HTTP, database or other networking
service clients) accept an instance implementing this interface to create their
TCP/IP connection to the underlying networking service.
This is usually done via dependency injection, so it's fairly simple to actually
swap this implementation against any other implementation of this interface. The interface only offers a single method: connect()The connect(string $uri): PromiseInterface<ConnectionInterface,Exception>method
can be used to create a streaming connection to the given remote address. It returns a Promise which either
fulfills with a stream implementing ConnectionInterfaceon success or rejects with anExceptionif the connection is not successful: $connector->connect('google.com:443')->then(
    function (React\Socket\ConnectionInterface $connection) {
        // connection successfully established
    },
    function (Exception $error) {
        // failed to connect due to $error
    }
);
 See also ConnectionInterfacefor more details. The returned Promise MUST be implemented in such a way that it can be
cancelled when it is still pending. Cancelling a pending promise MUST
reject its value with an Exception. It SHOULD clean up any underlying
resources and references as applicable: $promise = $connector->connect($uri);
$promise->cancel();
 ConnectorThe Connectorclass is the main class in this package that implements theConnectorInterfaceand allows you to create streaming connections. You can use this connector to create any kind of streaming connections, such
as plaintext TCP/IP, secure TLS or local Unix connection streams. It binds to the main event loop and can be used like this: $loop = React\EventLoop\Factory::create();
$connector = new React\Socket\Connector($loop);
$connector->connect($uri)->then(function (React\Socket\ConnectionInterface $connection) {
    $connection->write('...');
    $connection->end();
});
$loop->run();
 In order to create a plaintext TCP/IP connection, you can simply pass a host
and port combination like this: $connector->connect('www.google.com:80')->then(function (React\Socket\ConnectionInterface $connection) {
    $connection->write('...');
    $connection->end();
});
 > If you do no specify a URI scheme in the destination URI, it will assume
  tcp://as a default and establish a plaintext TCP/IP connection.
  Note that TCP/IP connections require a host and port part in the destination
  URI like above, all other URI components are optional. In order to create a secure TLS connection, you can use the tls://URI scheme
like this: $connector->connect('tls://www.google.com:443')->then(function (React\Socket\ConnectionInterface $connection) {
    $connection->write('...');
    $connection->end();
});
 In order to create a local Unix domain socket connection, you can use the
unix://URI scheme like this: $connector->connect('unix:///tmp/demo.sock')->then(function (React\Socket\ConnectionInterface $connection) {
    $connection->write('...');
    $connection->end();
});
 > The getRemoteAddress()method will return the target
  Unix domain socket (UDS) path as given to theconnect()method, including
  theunix://scheme, for exampleunix:///tmp/demo.sock.
  ThegetLocalAddress()method will most likely return anullvalue as this value is not applicable to UDS connections here. Under the hood, the Connectoris implemented as a higher-level facade
for the lower-level connectors implemented in this package. This means it
also shares all of their features and implementation details.
If you want to typehint in your higher-level protocol implementation, you SHOULD
use the genericConnectorInterfaceinstead. As of v1.4.0, theConnectorclass defaults to using the
happy eyeballs algorithm to
automatically connect over IPv4 or IPv6 when a hostname is given.
This automatically attempts to connect using both IPv4 and IPv6 at the same time
(preferring IPv6), thus avoiding the usual problems faced by users with imperfect
IPv6 connections or setups.
If you want to revert to the old behavior of only doing an IPv4 lookup and
only attempt a single IPv4 connection, you can set up theConnectorlike this: $connector = new React\Socket\Connector($loop, array(
    'happy_eyeballs' => false
));
 Similarly, you can also affect the default DNS behavior as follows.
The Connectorclass will try to detect your system DNS settings (and uses
Google's public DNS server8.8.8.8as a fallback if unable to determine your
system settings) to resolve all public hostnames into underlying IP addresses by
default.
If you explicitly want to use a custom DNS server (such as a local DNS relay or
a company wide DNS server), you can set up theConnectorlike this: $connector = new React\Socket\Connector($loop, array(
    'dns' => '127.0.1.1'
));
$connector->connect('localhost:80')->then(function (React\Socket\ConnectionInterface $connection) {
    $connection->write('...');
    $connection->end();
});
 If you do not want to use a DNS resolver at all and want to connect to IP
addresses only, you can also set up your Connectorlike this: $connector = new React\Socket\Connector($loop, array(
    'dns' => false
));
$connector->connect('127.0.0.1:80')->then(function (React\Socket\ConnectionInterface $connection) {
    $connection->write('...');
    $connection->end();
});
 Advanced: If you need a custom DNS React\Dns\Resolver\ResolverInterfaceinstance, you
can also set up yourConnectorlike this: $dnsResolverFactory = new React\Dns\Resolver\Factory();
$resolver = $dnsResolverFactory->createCached('127.0.1.1', $loop);
$connector = new React\Socket\Connector($loop, array(
    'dns' => $resolver
));
$connector->connect('localhost:80')->then(function (React\Socket\ConnectionInterface $connection) {
    $connection->write('...');
    $connection->end();
});
 By default, the tcp://andtls://URI schemes will use timeout value that
respects yourdefault_socket_timeoutini setting (which defaults to 60s).
If you want a custom timeout value, you can simply pass this like this: $connector = new React\Socket\Connector($loop, array(
    'timeout' => 10.0
));
 Similarly, if you do not want to apply a timeout at all and let the operating
system handle this, you can pass a boolean flag like this: $connector = new React\Socket\Connector($loop, array(
    'timeout' => false
));
 By default, the Connectorsupports thetcp://,tls://andunix://URI schemes. If you want to explicitly prohibit any of these, you can simply
pass boolean flags like this: // only allow secure TLS connections
$connector = new React\Socket\Connector($loop, array(
    'tcp' => false,
    'tls' => true,
    'unix' => false,
));
$connector->connect('tls://google.com:443')->then(function (React\Socket\ConnectionInterface $connection) {
    $connection->write('...');
    $connection->end();
});
 The tcp://andtls://also accept additional context options passed to
the underlying connectors.
If you want to explicitly pass additional context options, you can simply
pass arrays of context options like this: // allow insecure TLS connections
$connector = new React\Socket\Connector($loop, array(
    'tcp' => array(
        'bindto' => '192.168.0.1:0'
    ),
    'tls' => array(
        'verify_peer' => false,
        'verify_peer_name' => false
    ),
));
$connector->connect('tls://localhost:443')->then(function (React\Socket\ConnectionInterface $connection) {
    $connection->write('...');
    $connection->end();
});
 By default, this connector supports TLSv1.0+ and excludes support for legacy
SSLv2/SSLv3. As of PHP 5.6+ you can also explicitly choose the TLS version you
want to negotiate with the remote side: $connector = new React\Socket\Connector($loop, array(
    'tls' => array(
        'crypto_method' => STREAM_CRYPTO_METHOD_TLSv1_2_CLIENT
    )
));
 > For more details about context options, please refer to the PHP documentation
  about socket context options
  and SSL context options. Advanced: By default, the Connectorsupports thetcp://,tls://andunix://URI schemes.
For this, it sets up the required connector classes automatically.
If you want to explicitly pass custom connectors for any of these, you can simply
pass an instance implementing theConnectorInterfacelike this: $dnsResolverFactory = new React\Dns\Resolver\Factory();
$resolver = $dnsResolverFactory->createCached('127.0.1.1', $loop);
$tcp = new React\Socket\HappyEyeBallsConnector($loop, new React\Socket\TcpConnector($loop), $resolver);
$tls = new React\Socket\SecureConnector($tcp, $loop);
$unix = new React\Socket\UnixConnector($loop);
$connector = new React\Socket\Connector($loop, array(
    'tcp' => $tcp,
    'tls' => $tls,
    'unix' => $unix,
    'dns' => false,
    'timeout' => false,
));
$connector->connect('google.com:80')->then(function (React\Socket\ConnectionInterface $connection) {
    $connection->write('...');
    $connection->end();
});
 > Internally, the tcp://connector will always be wrapped by the DNS resolver,
  unless you disable DNS like in the above example. In this case, thetcp://connector receives the actual hostname instead of only the resolved IP address
  and is thus responsible for performing the lookup.
  Internally, the automatically createdtls://connector will always wrap the
  underlyingtcp://connector for establishing the underlying plaintext
  TCP/IP connection before enabling secure TLS mode. If you want to use a custom
  underlyingtcp://connector for secure TLS connections only, you may
  explicitly pass atls://connector like above instead.
  Internally, thetcp://andtls://connectors will always be wrapped byTimeoutConnector, unless you disable timeouts like in the above example. Advanced client usageTcpConnectorThe TcpConnectorclass implements theConnectorInterfaceand allows you to create plaintext
TCP/IP connections to any IP-port-combination: $tcpConnector = new React\Socket\TcpConnector($loop);
$tcpConnector->connect('127.0.0.1:80')->then(function (React\Socket\ConnectionInterface $connection) {
    $connection->write('...');
    $connection->end();
});
$loop->run();
 See also the examples. Pending connection attempts can be cancelled by cancelling its pending promise like so: $promise = $tcpConnector->connect('127.0.0.1:80');
$promise->cancel();
 Calling cancel()on a pending promise will close the underlying socket
resource, thus cancelling the pending TCP/IP connection, and reject the
resulting promise. You can optionally pass additional
socket context options
to the constructor like this: $tcpConnector = new React\Socket\TcpConnector($loop, array(
    'bindto' => '192.168.0.1:0'
));
 Note that this class only allows you to connect to IP-port-combinations.
If the given URI is invalid, does not contain a valid IP address and port
or contains any other scheme, it will reject with an
InvalidArgumentException: If the given URI appears to be valid, but connecting to it fails (such as if
the remote host rejects the connection etc.), it will reject with a
RuntimeException. If you want to connect to hostname-port-combinations, see also the following chapter. > Advanced usage: Internally, the TcpConnectorallocates an empty context
resource for each stream resource.
If the destination URI contains ahostnamequery parameter, its value will
be used to set up the TLS peer name.
This is used by theSecureConnectorandDnsConnectorto verify the peer
name and can also be used if you want a custom TLS peer name. HappyEyeBallsConnectorThe HappyEyeBallsConnectorclass implements theConnectorInterfaceand allows you to create plaintext
TCP/IP connections to any hostname-port-combination. Internally it implements the 
happy eyeballs algorithm fromRFC6555andRFC8305to support IPv6 and IPv4 hostnames. It does so by decorating a given TcpConnectorinstance so that it first
looks up the given domain name via DNS (if applicable) and then establishes the
underlying TCP/IP connection to the resolved target IP address. Make sure to set up your DNS resolver and underlying TCP connector like this: $dnsResolverFactory = new React\Dns\Resolver\Factory();
$dns = $dnsResolverFactory->createCached('8.8.8.8', $loop);
$dnsConnector = new React\Socket\HappyEyeBallsConnector($loop, $tcpConnector, $dns);
$dnsConnector->connect('www.google.com:80')->then(function (React\Socket\ConnectionInterface $connection) {
    $connection->write('...');
    $connection->end();
});
$loop->run();
 See also the examples. Pending connection attempts can be cancelled by cancelling its pending promise like so: $promise = $dnsConnector->connect('www.google.com:80');
$promise->cancel();
 Calling cancel()on a pending promise will cancel the underlying DNS lookups
and/or the underlying TCP/IP connection(s) and reject the resulting promise. > Advanced usage: Internally, the HappyEyeBallsConnectorrelies on aResolverto
look up the IP addresses for the given hostname.
It will then replace the hostname in the destination URI with this IP's and
append ahostnamequery parameter and pass this updated URI to the underlying
connector. 
The Happy Eye Balls algorithm describes looking the IPv6 and IPv4 address for 
the given hostname so this connector sends out two DNS lookups for the A and 
AAAA records. It then uses all IP addresses (both v6 and v4) and tries to 
connect to all of them with a 50ms interval in between. Alterating between IPv6 
and IPv4 addresses. When a connection is established all the other DNS lookups 
and connection attempts are cancelled. DnsConnectorThe DnsConnectorclass implements theConnectorInterfaceand allows you to create plaintext
TCP/IP connections to any hostname-port-combination. It does so by decorating a given TcpConnectorinstance so that it first
looks up the given domain name via DNS (if applicable) and then establishes the
underlying TCP/IP connection to the resolved target IP address. Make sure to set up your DNS resolver and underlying TCP connector like this: $dnsResolverFactory = new React\Dns\Resolver\Factory();
$dns = $dnsResolverFactory->createCached('8.8.8.8', $loop);
$dnsConnector = new React\Socket\DnsConnector($tcpConnector, $dns);
$dnsConnector->connect('www.google.com:80')->then(function (React\Socket\ConnectionInterface $connection) {
    $connection->write('...');
    $connection->end();
});
$loop->run();
 See also the examples. Pending connection attempts can be cancelled by cancelling its pending promise like so: $promise = $dnsConnector->connect('www.google.com:80');
$promise->cancel();
 Calling cancel()on a pending promise will cancel the underlying DNS lookup
and/or the underlying TCP/IP connection and reject the resulting promise. > Advanced usage: Internally, the DnsConnectorrelies on aReact\Dns\Resolver\ResolverInterfaceto look up the IP address for the given hostname.
It will then replace the hostname in the destination URI with this IP and
append ahostnamequery parameter and pass this updated URI to the underlying
connector.
The underlying connector is thus responsible for creating a connection to the
target IP address, while this query parameter can be used to check the original
hostname and is used by theTcpConnectorto set up the TLS peer name.
If ahostnameis given explicitly, this query parameter will not be modified,
which can be useful if you want a custom TLS peer name. SecureConnectorThe SecureConnectorclass implements theConnectorInterfaceand allows you to create secure
TLS (formerly known as SSL) connections to any hostname-port-combination. It does so by decorating a given DnsConnectorinstance so that it first
creates a plaintext TCP/IP connection and then enables TLS encryption on this
stream. $secureConnector = new React\Socket\SecureConnector($dnsConnector, $loop);
$secureConnector->connect('www.google.com:443')->then(function (React\Socket\ConnectionInterface $connection) {
    $connection->write("GET / HTTP/1.0\r\nHost: www.google.com\r\n\r\n");
    ...
});
$loop->run();
 See also the examples. Pending connection attempts can be cancelled by cancelling its pending promise like so: $promise = $secureConnector->connect('www.google.com:443');
$promise->cancel();
 Calling cancel()on a pending promise will cancel the underlying TCP/IP
connection and/or the SSL/TLS negotiation and reject the resulting promise. You can optionally pass additional
SSL context options
to the constructor like this: $secureConnector = new React\Socket\SecureConnector($dnsConnector, $loop, array(
    'verify_peer' => false,
    'verify_peer_name' => false
));
 By default, this connector supports TLSv1.0+ and excludes support for legacy
SSLv2/SSLv3. As of PHP 5.6+ you can also explicitly choose the TLS version you
want to negotiate with the remote side: $secureConnector = new React\Socket\SecureConnector($dnsConnector, $loop, array(
    'crypto_method' => STREAM_CRYPTO_METHOD_TLSv1_2_CLIENT
));
 > Advanced usage: Internally, the SecureConnectorrelies on setting up the
required context options on the underlying stream resource.
It should therefor be used with aTcpConnectorsomewhere in the connector
stack so that it can allocate an empty context resource for each stream
resource and verify the peer name.
Failing to do so may result in a TLS peer name mismatch error or some hard to
trace race conditions, because all stream resources will use a single, shared
default context resource otherwise. TimeoutConnectorThe TimeoutConnectorclass implements theConnectorInterfaceand allows you to add timeout
handling to any existing connector instance. It does so by decorating any given ConnectorInterfaceinstance and starting a timer that will automatically reject and abort any
underlying connection attempt if it takes too long. $timeoutConnector = new React\Socket\TimeoutConnector($connector, 3.0, $loop);
$timeoutConnector->connect('google.com:80')->then(function (React\Socket\ConnectionInterface $connection) {
    // connection succeeded within 3.0 seconds
});
 See also any of the examples. Pending connection attempts can be cancelled by cancelling its pending promise like so: $promise = $timeoutConnector->connect('google.com:80');
$promise->cancel();
 Calling cancel()on a pending promise will cancel the underlying connection
attempt, abort the timer and reject the resulting promise. UnixConnectorThe UnixConnectorclass implements theConnectorInterfaceand allows you to connect to
Unix domain socket (UDS) paths like this: $connector = new React\Socket\UnixConnector($loop);
$connector->connect('/tmp/demo.sock')->then(function (React\Socket\ConnectionInterface $connection) {
    $connection->write("HELLO\n");
});
$loop->run();
 Connecting to Unix domain sockets is an atomic operation, i.e. its promise will
settle (either resolve or reject) immediately.
As such, calling cancel()on the resulting promise has no effect. > The getRemoteAddress()method will return the target
  Unix domain socket (UDS) path as given to theconnect()method, prepended
  with theunix://scheme, for exampleunix:///tmp/demo.sock.
  ThegetLocalAddress()method will most likely return anullvalue as this value is not applicable to UDS connections here. FixedUriConnectorThe FixedUriConnectorclass implements theConnectorInterfaceand decorates an existing Connector
to always use a fixed, preconfigured URI. This can be useful for consumers that do not support certain URIs, such as
when you want to explicitly connect to a Unix domain socket (UDS) path
instead of connecting to a default address assumed by an higher-level API: $connector = new React\Socket\FixedUriConnector(
    'unix:///var/run/docker.sock',
    new React\Socket\UnixConnector($loop)
);
// destination will be ignored, actually connects to Unix domain socket
$promise = $connector->connect('localhost:80');
 InstallThe recommended way to install this library is through Composer.
New to Composer? This project follows SemVer.
This will install the latest supported version: $ composer require react/socket:^1.6
 See also the CHANGELOG for details about version upgrades. This project aims to run on any platform and thus does not require any PHP
extensions and supports running on legacy PHP 5.3 through current PHP 7+ and HHVM.
It's highly recommended to use PHP 7+ for this project, partly due to its vast
performance improvements and partly because legacy PHP versions require several
workarounds as described below. Secure TLS connections received some major upgrades starting with PHP 5.6, with
the defaults now being more secure, while older versions required explicit
context options.
This library does not take responsibility over these context options, so it's
up to consumers of this library to take care of setting appropriate context
options as described above. PHP < 7.3.3 (and PHP < 7.2.15) suffers from a bug where feof() might
block with 100% CPU usage on fragmented TLS records.
We try to work around this by always consuming the complete receive
buffer at once to avoid stale data in TLS buffers. This is known to
work around high CPU usage for well-behaving peers, but this may
cause very large data chunks for high throughput scenarios. The buggy
behavior can still be triggered due to network I/O buffers or
malicious peers on affected versions, upgrading is highly recommended. PHP < 7.1.4 (and PHP < 7.0.18) suffers from a bug when writing big
chunks of data over TLS streams at once.
We try to work around this by limiting the write chunk size to 8192
bytes for older PHP versions only.
This is only a work-around and has a noticable performance penalty on
affected versions. This project also supports running on HHVM.
Note that really old HHVM < 3.8 does not support secure TLS connections, as it
lacks the required stream_socket_enable_crypto()function.
As such, trying to create a secure TLS connections on affected versions will
return a rejected promise instead.
This issue is also covered by our test suite, which will skip related tests
on affected versions. TestsTo run the test suite, you first need to clone this repo and then install all
dependencies through Composer: $ composer install
 To run the test suite, go to the project root and run: $ php vendor/bin/phpunit
 The test suite also contains a number of functional integration tests that rely
on a stable internet connection.
If you do not want to run these, they can simply be skipped like this: $ php vendor/bin/phpunit --exclude-group internet
 LicenseMIT, see LICENSE file. |